EDuke32 Changelog Unofficial archive

Build 3848

2 June 2013 · 2 commits by 1 author · SVN

Builds by month 2 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20130602-3848.txt
------------------------------------------------------------------------
r3848 | helixhorned | 2013-06-02 07:07:56 -0700 (Sun, 02 Jun 2013) | 6 lines

LunaCON: proper handling of dynamic remappings with weapon defaults.

That is, the gamevars named WEAPONx_* in CON will now have the remapped value
if they were not overridden from CON ('gamevar' at file scope).
For C-CON, everything except signaling an override from the CON parser is in
place.
------------------------------------------------------------------------
r3847 | helixhorned | 2013-06-02 07:07:52 -0700 (Sun, 02 Jun 2013) | 1 line

LunaCON: hook up dynamicsoundremap.
------------------------------------------------------------------------
Lunatic CON

proper handling of dynamic remappings with weapon defaults.

Philipp Kutin (Helixhorned) 2 Jun 2013, 07:07 UTC−7 r3848

That is, the gamevars named WEAPONx_* in CON will now have the remapped value if they were not overridden from CON ('gamevar' at file scope). For C-CON, everything except signaling an override from the CON parser is in place.