EDuke32 Changelog Archivio non ufficiale

Build 3848

2 giugno 2013 · 2 commit di 1 autore · SVN

Build per mese 112 build

File di log originale · 20130602-3848.txt
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r3848 | helixhorned | 2013-06-02 07:07:56 -0700 (Sun, 02 Jun 2013) | 6 lines

LunaCON: proper handling of dynamic remappings with weapon defaults.

That is, the gamevars named WEAPONx_* in CON will now have the remapped value
if they were not overridden from CON ('gamevar' at file scope).
For C-CON, everything except signaling an override from the CON parser is in
place.
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r3847 | helixhorned | 2013-06-02 07:07:52 -0700 (Sun, 02 Jun 2013) | 1 line

LunaCON: hook up dynamicsoundremap.
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Lunatic CON

proper handling of dynamic remappings with weapon defaults.

Philipp Kutin (Helixhorned) 2 giu 2013, 07:07 UTC−7 r3848

That is, the gamevars named WEAPONx_* in CON will now have the remapped value if they were not overridden from CON ('gamevar' at file scope). For C-CON, everything except signaling an override from the CON parser is in place.