Ignore ART mapping for TILE_ANIM, which is dynamically populated by the game
during ANM playback.
9 May 2013 · 1 commit by 1 author · SVN
------------------------------------------------------------------------ r3742 | Plagman | 2013-05-09 00:22:40 -0700 (Thu, 09 May 2013) | 2 lines Ignore ART mapping for TILE_ANIM, which is dynamically populated by the game during ANM playback. ------------------------------------------------------------------------
during ANM playback.