EDuke32 Changelog Unofficial archive

Build 3528

25 February 2013 · 7 commits by 1 author · SVN

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Original log file · 20130225-3528.txt
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r3528 | helixhorned | 2013-02-25 07:31:24 -0800 (Mon, 25 Feb 2013) | 1 line

Lunatic: initialize test Lua state earlier so that 'setdefname' has an effect.
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r3527 | helixhorned | 2013-02-25 07:31:22 -0800 (Mon, 25 Feb 2013) | 6 lines

Remove some duplicate or unused control layer defines.

Notes:
 - MAXJOYBUTTONS is out of sync between the two definitions
 - In menus.c, NUMMOUSEFUNCTIONS must equal MAXMOUSEBUTTONS,
   fail to compile if this becomes false.
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r3526 | helixhorned | 2013-02-25 07:31:19 -0800 (Mon, 25 Feb 2013) | 1 line

Lunatic translator: handle RETURN across events.
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r3525 | helixhorned | 2013-02-25 07:31:16 -0800 (Mon, 25 Feb 2013) | 5 lines

engine.c: in setpolymost2dview(), set gloy=-1 unconditionally.

This fixes an update issue: start EDuke32 without warping to a map in Polymost,
change to classic, and change to Polymost again. The OSD background will be
displaced.
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r3524 | helixhorned | 2013-02-25 07:31:13 -0800 (Mon, 25 Feb 2013) | 3 lines

Lunatic: sector[]:zrangeat(), 'getzrange' command for the translator.

Also, fix quote commands there.
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r3523 | helixhorned | 2013-02-25 07:31:09 -0800 (Mon, 25 Feb 2013) | 1 line

Lunatic translator: codegen fixes, setgamepalette, -fno=onlycheck option.
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r3522 | helixhorned | 2013-02-25 07:31:05 -0800 (Mon, 25 Feb 2013) | 1 line

CON parser: don't allow read-only gamevars to 'readgamevar' command.
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Remove some duplicate or unused control layer defines.

Philipp Kutin (Helixhorned) 25 Feb 2013, 07:31 UTC−8 r3527

Notes: - MAXJOYBUTTONS is out of sync between the two definitions - In menus.c, NUMMOUSEFUNCTIONS must equal MAXMOUSEBUTTONS, fail to compile if this becomes false.

FixEngine

engine.c: in setpolymost2dview(), set gloy=-1 unconditionally.

Philipp Kutin (Helixhorned) 25 Feb 2013, 07:31 UTC−8 r3525

This fixes an update issue: start EDuke32 without warping to a map in Polymost, change to classic, and change to Polymost again. The OSD background will be displaced.