EDuke32 Changelog Archivio non ufficiale

Build 3094

24 ottobre 2012 · 1 commit di 1 autore · SVN

Build per mese 100 build

File di log originale · 20121024-3094.txt
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r3094 | terminx | 2012-10-24 06:21:02 -0700 (Wed, 24 Oct 2012) | 4 lines

Comment out the A_GetZLimits() call right before the Bassert() in A_MoveSprite(). This call is a problem because the assertion expects "dasectnum" and spr->sectnum to match, but A_GetZLimits() can itself call A_SetSprite() which results in another call to A_MoveSprite() and can potentially change the sectnum again.

This commit also adds the NOTELEPORT sprite flag, which of course prevents sprites from teleporting.

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Engine

Comment out the A_GetZLimits() call right before the Bassert() in A_MoveSprite(). This call is a problem because the assertion expects "dasectnum" and spr->sectnum to match, but A_GetZLimits() can itself call A_SetSprite() which results in another call to A_MoveSprite() and can potentially change the sectnum again.

Richard Gobeille (TerminX) 24 ott 2012, 06:21 UTC−7 r3094

This commit also adds the NOTELEPORT sprite flag, which of course prevents sprites from teleporting.