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Build 3035

30 September 2012 · 1 commit by 1 author · SVN

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Original log file · 20120930-3035.txt
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r3035 | terminx | 2012-09-30 07:40:42 -0700 (Sun, 30 Sep 2012) | 4 lines

Fix a.masm changes so MSVC builds work again.  The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.

Note: CLASSIC_NONPOW2_YSIZE_WALLS is still not enabled in svn.

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FixEngine

Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.

Richard Gobeille (TerminX) 30 Sep 2012, 07:40 UTC−7 r3035

Note: CLASSIC_NONPOW2_YSIZE_WALLS is still not enabled in svn.