EDuke32 Changelog Archivio non ufficiale

Build 2740

5 giugno 2012 · 2 commit di 1 autore · SVN

Build per mese 62 build

File di log originale · 20120605-2740.txt
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r2740 | helixhorned | 2012-06-05 15:21:26 -0700 (Tue, 05 Jun 2012) | 1 line

engine.c: cleanup / readability tweaks
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r2739 | helixhorned | 2012-06-05 15:21:22 -0700 (Tue, 05 Jun 2012) | 6 lines

TROR/classic: fix a certain class of underdraw glitches.

Those were happening when wall drawing in an upper/lower layer "closed" too
much of the "curtain" (umost/dmost) for subsequent drawing in that portal.
Example: looking down the sewer manhole at the beginning of Retaliation will
now render without HOM.
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FixEngine

TROR/classic: fix a certain class of underdraw glitches.

Philipp Kutin (Helixhorned) 5 giu 2012, 15:21 UTC−7 r2739

Those were happening when wall drawing in an upper/lower layer "closed" too much of the "curtain" (umost/dmost) for subsequent drawing in that portal. Example: looking down the sewer manhole at the beginning of Retaliation will now render without HOM.