EDuke32 Changelog Archivio non ufficiale

Build 2724

3 giugno 2012 · 4 commit di 1 autore · SVN

Build per mese 214 build

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File di log originale · 20120603-2724.txt
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r2724 | helixhorned | 2012-06-03 08:46:08 -0700 (Sun, 03 Jun 2012) | 6 lines

Lunatic: pack actor/move parameters into t_data, which is enlarged to 14 elements.

(LUNATIC build only.)
Also, a minor problem is identified.  sizeof(actor_t) is 124 on 64-bit platforms,
while the expected size is 128 bytes.  This needs to be corrected whenever the
next savegame version bump happens.
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r2723 | helixhorned | 2012-06-03 08:46:05 -0700 (Sun, 03 Jun 2012) | 1 line

In G_GameExit, rename arg 't' to 'msg' for (slightly) easier grepping of t_data etc.
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r2722 | helixhorned | 2012-06-03 08:46:02 -0700 (Sun, 03 Jun 2012) | 1 line

Lunatic: one const char * --> char *, since we alloc/free it.
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r2721 | helixhorned | 2012-06-03 08:45:59 -0700 (Sun, 03 Jun 2012) | 1 line

Rename LUNATIC_ENABLE macro to just LUNATIC.
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pack actor/move parameters into t_data, which is enlarged to 14 elements.

Philipp Kutin (Helixhorned) 3 giu 2012, 08:46 UTC−7 r2724

(LUNATIC build only.) Also, a minor problem is identified. sizeof(actor_t) is 124 on 64-bit platforms, while the expected size is 128 bytes. This needs to be corrected whenever the next savegame version bump happens.