EDuke32 Changelog Archivio non ufficiale

Build 2305

1 febbraio 2012 · 1 commit di 1 autore · SVN

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File di log originale · 20120201-2305.txt
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r2305 | helixhorned | 2012-02-01 13:51:26 -0800 (Wed, 01 Feb 2012) | 1 line

Fix a sector[-1] access when starting to draw a wall in an empty map.
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r2304 | helixhorned | 2012-01-30 13:19:13 -0800 (Mon, 30 Jan 2012) | 4 lines

Fix demo progress bar in OpenGL modes by adding bit 1024 to rotatesprite calls.

The problems still remains that rotatesprite behaves differently in classic and
OpenGL modes with clipping boundaries specified (and maybe in some other cases)
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FixEngine
Già presente nella build 2304

Fix demo progress bar in OpenGL modes by adding bit 1024 to rotatesprite calls.

Philipp Kutin (Helixhorned) 30 gen 2012, 13:19 UTC−8 r2304

The problems still remains that rotatesprite behaves differently in classic and OpenGL modes with clipping boundaries specified (and maybe in some other cases)