EDuke32 Changelog Archivio non ufficiale

Build 2182

15 dicembre 2011 · 3 commit di 1 autore · SVN

Build per mese 47 build

File di log originale · 20111215-2182.txt
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r2182 | helixhorned | 2011-12-15 14:43:01 -0800 (Thu, 15 Dec 2011) | 8 lines

Tweaks to compile the release build with clang. Now if it only would not
generate curious code like this one (Ubuntu 11.10's clang 2.9 on i386):

   0x080a57ea <+538>:   xor    %al,%al
   0x080a57ec <+540>:   test   %al,%al
   0x080a57ee <+542>:   jnz    0x80a57f2 <initgroupfile+546>
=> 0x080a57f0 <+544>:   jmp    0x80a57f0 <initgroupfile+544>
   0x080a57f2 <+546>:   shl    $0x4,%edi
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r2181 | helixhorned | 2011-12-15 14:42:42 -0800 (Thu, 15 Dec 2011) | 1 line

Patch up out-of-bounds access in some voxel drawing code.
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r2180 | helixhorned | 2011-12-15 14:42:25 -0800 (Thu, 15 Dec 2011) | 4 lines

Don't spawn weapon tiles (WEAPONx_SPAWN) if any such value has been set
to negative numbers.  Previously, only checks for being zero were performed,
but CON code in the wild also has WEAPONx_SPAWN -1, which would propagate to
the sprite picnum...
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r2179 | helixhorned | 2011-12-12 15:18:53 -0800 (Mon, 12 Dec 2011) | 1 line

a.m32: new state 'print_parallel_midpts'
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Tweaks to compile the release build with clang. Now if it only would not

Philipp Kutin (Helixhorned) 15 dic 2011, 14:43 UTC−8 r2182

generate curious code like this one (Ubuntu 11.10's clang 2.9 on i386): 0x080a57ea <+538>: xor %al,%al 0x080a57ec <+540>: test %al,%al 0x080a57ee <+542>: jnz 0x80a57f2 <initgroupfile+546> => 0x080a57f0 <+544>: jmp 0x80a57f0 <initgroupfile+544> 0x080a57f2 <+546>: shl $0x4,%edi

EngineCON

Don't spawn weapon tiles (WEAPONx_SPAWN) if any such value has been set

Philipp Kutin (Helixhorned) 15 dic 2011, 14:42 UTC−8 r2180

to negative numbers. Previously, only checks for being zero were performed, but CON code in the wild also has WEAPONx_SPAWN -1, which would propagate to the sprite picnum...