EDuke32 Changelog Archivio non ufficiale

Build 1991

21 agosto 2011 · 2 commit di 1 autore · SVN

Build per mese 18 build

File di log originale · 20110821-1991.txt
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r1991 | plagman | 2011-08-21 12:41:34 -0700 (Sun, 21 Aug 2011) | 6 lines

Polymer: fix sector masks translucency.

The code was using the Polymer-cached version of the sector cstat to
determine the translucency of its diffuse material, meaning it would
never get it right on the first try; that's what you get for having
completely different variables named 's' and 'sec'.
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r1990 | plagman | 2011-08-21 12:41:22 -0700 (Sun, 21 Aug 2011) | 5 lines

Polymer: Don't draw back faces of sector masks.

We normally enable backface culling always, but turn it off for
two-sided sprites; we need to make sure it's re-enabled after that
as sector masks are drawn after.
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r1989 | hendricks266 | 2011-08-20 16:28:36 -0700 (Sat, 20 Aug 2011) | 1 line

quotes don't print at all if blank
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Polymer FixEngine

fix sector masks translucency.

Pierre-Loup A. Griffais (Plagman) 21 ago 2011, 12:41 UTC−7 r1991

The code was using the Polymer-cached version of the sector cstat to determine the translucency of its diffuse material, meaning it would never get it right on the first try; that's what you get for having completely different variables named 's' and 'sec'.

Polymer Engine

Don't draw back faces of sector masks.

Pierre-Loup A. Griffais (Plagman) 21 ago 2011, 12:41 UTC−7 r1990

We normally enable backface culling always, but turn it off for two-sided sprites; we need to make sure it's re-enabled after that as sector masks are drawn after.