EDuke32 Changelog Unofficial archive

Build 1991

21 August 2011 · 2 commits by 1 author · SVN

Builds by month 318 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20110821-1991.txt
------------------------------------------------------------------------
r1991 | plagman | 2011-08-21 12:41:34 -0700 (Sun, 21 Aug 2011) | 6 lines

Polymer: fix sector masks translucency.

The code was using the Polymer-cached version of the sector cstat to
determine the translucency of its diffuse material, meaning it would
never get it right on the first try; that's what you get for having
completely different variables named 's' and 'sec'.
------------------------------------------------------------------------
r1990 | plagman | 2011-08-21 12:41:22 -0700 (Sun, 21 Aug 2011) | 5 lines

Polymer: Don't draw back faces of sector masks.

We normally enable backface culling always, but turn it off for
two-sided sprites; we need to make sure it's re-enabled after that
as sector masks are drawn after.
------------------------------------------------------------------------
r1989 | hendricks266 | 2011-08-20 16:28:36 -0700 (Sat, 20 Aug 2011) | 1 line

quotes don't print at all if blank
------------------------------------------------------------------------
Polymer FixEngine

fix sector masks translucency.

Pierre-Loup A. Griffais (Plagman) 21 Aug 2011, 12:41 UTC−7 r1991

The code was using the Polymer-cached version of the sector cstat to determine the translucency of its diffuse material, meaning it would never get it right on the first try; that's what you get for having completely different variables named 's' and 'sec'.

Polymer Engine

Don't draw back faces of sector masks.

Pierre-Loup A. Griffais (Plagman) 21 Aug 2011, 12:41 UTC−7 r1990

We normally enable backface culling always, but turn it off for two-sided sprites; we need to make sure it's re-enabled after that as sector masks are drawn after.