EDuke32 Changelog Archivio non ufficiale

Build 1989

20 agosto 2011 · 7 commit di 1 autore · SVN

Build per mese 112 build

File di log originale · 20110820-1989.txt
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r1989 | hendricks266 | 2011-08-20 16:28:36 -0700 (Sat, 20 Aug 2011) | 1 line

quotes don't print at all if blank
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r1988 | hendricks266 | 2011-08-20 16:28:19 -0700 (Sat, 20 Aug 2011) | 1 line

add weapons.con.sample, a direct port of the HUD display code to CON
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r1987 | hendricks266 | 2011-08-20 16:28:14 -0700 (Sat, 20 Aug 2011) | 1 line

add support for the include command to names.h loaded by Mapster32, and names.h no longer requires # in front of commands for CON compatibility
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r1986 | hendricks266 | 2011-08-20 16:28:06 -0700 (Sat, 20 Aug 2011) | 1 line

change the help dialog to say 'demo.edm' instead of 'demo.dmo', change support for drag and drop demo files from '.dmo' to '.edm', and change the debughelp dialog to remove the reference to the removed '-nD' gamevars.txt dumping parameter
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r1985 | hendricks266 | 2011-08-20 16:28:02 -0700 (Sat, 20 Aug 2011) | 1 line

gut and update enhance.con.sample
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r1984 | hendricks266 | 2011-08-20 16:27:58 -0700 (Sat, 20 Aug 2011) | 1 line

update soundefs.h to match the final v1.5 DEFS.CON
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r1983 | hendricks266 | 2011-08-20 16:27:46 -0700 (Sat, 20 Aug 2011) | 1 line

add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h
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r1982 | plagman | 2011-08-20 14:06:00 -0700 (Sat, 20 Aug 2011) | 7 lines

Polymer: fix external view.

Some of the ROR code was operating under the assumption that drawasks
always correspond to one call of polymer_displarooms(), but that's not
necessarily the case; external view draws all sectors from the top
polymer_drawrooms(), which was causing crashes. Just ignore the sector
mask queues in external view mode, we already don't draw masked walls.
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EngineCON

add support for the include command to names.h loaded by Mapster32, and names.h no longer requires # in front of commands for CON compatibility

Evan Ramos (Hendricks266) 20 ago 2011, 16:28 UTC−7 r1987
CON

change the help dialog to say 'demo.edm' instead of 'demo.dmo', change support for drag and drop demo files from '.dmo' to '.edm', and change the debughelp dialog to remove the reference to the removed '-nD' gamevars.txt dumping parameter

Evan Ramos (Hendricks266) 20 ago 2011, 16:28 UTC−7 r1986
CON

add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h

Evan Ramos (Hendricks266) 20 ago 2011, 16:27 UTC−7 r1983
Polymer FixEngine
Già presente nella build 1982

fix external view.

Pierre-Loup A. Griffais (Plagman) 20 ago 2011, 14:06 UTC−7 r1982

Some of the ROR code was operating under the assumption that drawasks always correspond to one call of polymer_displarooms(), but that's not necessarily the case; external view draws all sectors from the top polymer_drawrooms(), which was causing crashes. Just ignore the sector mask queues in external view mode, we already don't draw masked walls.