EDuke32 Changelog Unofficial archive

Build 1922

26 June 2011 · 1 commit by 1 author · SVN

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Original log file · 20110626-1922.txt
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r1922 | helixhorned | 2011-06-26 16:29:51 -0700 (Sun, 26 Jun 2011) | 1 line

fix highlighted sector deleting and probably a couple of other inconsistencies stemming from that bug
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r1921 | helixhorned | 2011-06-26 14:59:42 -0700 (Sun, 26 Jun 2011) | 4 lines

* Make destructable ceilings and floors (SE 13 pointing down) behave well with TROR; also carry sprites and players on the roof of a subway. The latter uses t_data[9] on the pivot sprite.
* Make the minimum resolution possible 640x480. Sometimes you'd accidentally enter something like 'vidmode 800 60' and crashes would ensue...
* fix a warning

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FixEngine

fix highlighted sector deleting and probably a couple of other inconsistencies stemming from that bug

Philipp Kutin (Helixhorned) 26 Jun 2011, 16:29 UTC−7 r1922
FixEngine
Already listed in build 1921

* Make destructable ceilings and floors (SE 13 pointing down) behave well with TROR; also carry sprites and players on the roof of a subway. The latter uses t_data[9] on the pivot sprite.

Philipp Kutin (Helixhorned) 26 Jun 2011, 14:59 UTC−7 r1921

* Make the minimum resolution possible 640x480. Sometimes you'd accidentally enter something like 'vidmode 800 60' and crashes would ensue... * fix a warning