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Build 1894

23 May 2011 · 1 commit by 1 author · SVN

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Original log file · 20110523-1894.txt
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r1894 | helixhorned | 2011-05-23 11:07:45 -0700 (Mon, 23 May 2011) | 1 line

Increase default tile cache size to 24M in Mapster32 and add a command-line parameter '-cachesize <kilobytes>'
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r1893 | helixhorned | 2011-05-23 07:22:32 -0700 (Mon, 23 May 2011) | 1 line

fix: loop joining/sector splitting with TROR'ed sectors, rendering bugs due to slopes.  change keys: [I] toggles invisibility preview, ['I] toggles sprite invisibility bit
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Engine

Increase default tile cache size to 24M in Mapster32 and add a command-line parameter '-cachesize <kilobytes>'

Philipp Kutin (Helixhorned) 23 May 2011, 11:07 UTC−7 r1894
fix FixEngine
Already listed in build 1893

loop joining/sector splitting with TROR'ed sectors, rendering bugs due to slopes. change keys: [I] toggles invisibility preview, ['I] toggles sprite invisibility bit

Philipp Kutin (Helixhorned) 23 May 2011, 07:22 UTC−7 r1893