EDuke32 Changelog Archivio non ufficiale

Build 1854

23 marzo 2011 · 1 commit di 1 autore · SVN

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File di log originale · 20110323-1854.txt
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r1854 | helixhorned | 2011-03-23 10:41:01 -0700 (Wed, 23 Mar 2011) | 5 lines

* Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement)
* Consolidate the various, slightly different, methods of bounding a sprite between a sector's ceiling and floor into one common function
* Fixes for accumulated bugs: shade preview, r_shadescale_unbounded, and a couple of unreported ones
* Yaks, gnus, and bisons...

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r1853 | helixhorned | 2011-03-19 11:16:41 -0700 (Sat, 19 Mar 2011) | 1 line

remove my mudflap related code in makefile.common
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FixEngine

* Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement)

Philipp Kutin (Helixhorned) 23 mar 2011, 10:41 UTC−7 r1854

* Consolidate the various, slightly different, methods of bounding a sprite between a sector's ceiling and floor into one common function * Fixes for accumulated bugs: shade preview, r_shadescale_unbounded, and a couple of unreported ones * Yaks, gnus, and bisons...