EDuke32 Changelog Archivio non ufficiale

Build 1791

12 febbraio 2011 · 1 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20110212-1791.txt
------------------------------------------------------------------------
r1791 | helixhorned | 2011-02-12 14:25:24 +0100 (Sat, 12 Feb 2011) | 1 line

More OSX build fixery and printf/scanf cleanup for 64-bit systems
------------------------------------------------------------------------
r1790 | helixhorned | 2011-02-11 00:15:02 +0100 (Fri, 11 Feb 2011) | 3 lines

* Fix a serious logic mistake with checksectorpointer. Previously, a white wall could 'connect' to a red one, leaving the reverse link intact and creating a situation like this: w_new <-> w <-- w_old.
* Have the corruption checker catch this case among a few other new ones. Rename OSD command 'autocorruptcheck' to simply 'corruptcheck' with options 'corruptcheck <seconds>', 'corruptcheck now' and 'corruptcheck tryfix'.
* When pasting sector selection into valid player space (releasing AltGr), ask whether a surrounding outer loop should be created since this is probably not always desired.
------------------------------------------------------------------------
FixEngine
Già presente nella build 1790

* Fix a serious logic mistake with checksectorpointer. Previously, a white wall could 'connect' to a red one, leaving the reverse link intact and creating a situation like this: w_new <-> w <-- w_old.

Philipp Kutin (Helixhorned) 11 feb 2011, 00:15 UTC+1 r1790

* Have the corruption checker catch this case among a few other new ones. Rename OSD command 'autocorruptcheck' to simply 'corruptcheck' with options 'corruptcheck <seconds>', 'corruptcheck now' and 'corruptcheck tryfix'. * When pasting sector selection into valid player space (releasing AltGr), ask whether a surrounding outer loop should be created since this is probably not always desired.