EDuke32 Changelog Archivio non ufficiale

Build 1735

16 dicembre 2010 · 1 commit di 1 autore · SVN

Build per mese 18 build

File di log originale · 20101216-1735.txt
------------------------------------------------------------------------
r1735 | plagman | 2010-12-16 19:56:25 -0800 (Thu, 16 Dec 2010) | 1 line

Fix a bug where having two or more lighting passes on a multi-surface mdsprite would leak some GL state and disable blending for all but the first surface.
------------------------------------------------------------------------
r1734 | helixhorned | 2010-12-07 11:05:55 -0800 (Tue, 07 Dec 2010) | 1 line

This commit doesn't add anything interesting for anyone not interested in tracing down completely absurd bugs.
------------------------------------------------------------------------
Fix

Fix a bug where having two or more lighting passes on a multi-surface mdsprite would leak some GL state and disable blending for all but the first surface.

Pierre-Loup A. Griffais (Plagman) 16 dic 2010, 19:56 UTC−8 r1735
Fix
Già presente nella build 1734

This commit doesn't add anything interesting for anyone not interested in tracing down completely absurd bugs.

Philipp Kutin (Helixhorned) 7 dic 2010, 11:05 UTC−8 r1734