EDuke32 Changelog Archivio non ufficiale

Build 1723

31 ottobre 2010 · 2 commit di 1 autore · SVN

Build per mese 136 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20101031-1723.txt
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r1723 | helixhorned | 2010-10-31 12:59:13 -0700 (Sun, 31 Oct 2010) | 1 line

Delete _clipshape_.map. Easy to forget if it's not on the file system anymore...
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r1722 | helixhorned | 2010-10-31 12:54:03 -0700 (Sun, 31 Oct 2010) | 1 line

Fixes quite a few nasty bugs with the new clipping code, including the crash. Clip shapes are now loaded from _clipshape0.map through _clipshape9.map (no break like when loading tiles, just see if each is present).  Mapster32: insert some safety code for sprites with sectnum<0. Because this is still a bad thing, have the m32script corruption checker catch this and run it periodically from EVENT_DRAW2DSCREEN. Also draw such sprites in 2D mode with a blood-red color, and make them draggable. Remove set[sector,wall,sprite] commands.
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r1721 | helixhorned | 2010-10-30 13:32:06 -0700 (Sat, 30 Oct 2010) | 1 line

New sprite clipping for hitscan; crude debugging code for tracing down the crash that Commander is getting and I can reproduce only in real Windows with the synthesis build.
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FixEngineCON

Fixes quite a few nasty bugs with the new clipping code, including the crash. Clip shapes are now loaded from _clipshape0.map through _clipshape9.map (no break like when loading tiles, just see if each is present). Mapster32: insert some safety code for sprites with sectnum<0. Because this is still a bad thing, have the m32script corruption checker catch this and run it periodically from EVENT_DRAW2DSCREEN. Also draw such sprites in 2D mode with a blood-red color, and make them draggable. Remove set[sector,wall,sprite] commands.

Philipp Kutin (Helixhorned) 31 ott 2010, 12:54 UTC−7 r1722
FixEngine
Già presente nella build 1721

New sprite clipping for hitscan; crude debugging code for tracing down the crash that Commander is getting and I can reproduce only in real Windows with the synthesis build.

Philipp Kutin (Helixhorned) 30 ott 2010, 13:32 UTC−7 r1721