EDuke32 Changelog Archivio non ufficiale

Build 1689

7 agosto 2010 · 6 commit di 1 autore · SVN

Build per mese 106 build

File di log originale · 20100807-1689.txt
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r1689 | terminx | 2010-08-07 16:15:35 -0700 (Sat, 07 Aug 2010) | 2 lines

Remove detection of sprites outside of sectors at map load and fix green sprites in Mapster32 with Polymer

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r1688 | terminx | 2010-08-07 16:14:23 -0700 (Sat, 07 Aug 2010) | 2 lines

Possibly fix another weird crash

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r1687 | terminx | 2010-08-07 16:06:28 -0700 (Sat, 07 Aug 2010) | 2 lines

This is not my day. >:

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r1686 | terminx | 2010-08-07 15:59:46 -0700 (Sat, 07 Aug 2010) | 2 lines

I am an idiot

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r1685 | terminx | 2010-08-07 15:52:58 -0700 (Sat, 07 Aug 2010) | 2 lines

Another 64-bit crash fix

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r1684 | terminx | 2010-08-07 15:38:15 -0700 (Sat, 07 Aug 2010) | 2 lines

Fix bugs for DarkDefender

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r1683 | helixhorned | 2010-08-03 15:21:13 -0700 (Tue, 03 Aug 2010) | 1 line

m32script: added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines
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FixEngine

Remove detection of sprites outside of sectors at map load and fix green sprites in Mapster32 with Polymer

Richard Gobeille (TerminX) 7 ago 2010, 16:15 UTC−7 r1689
m32script EngineCON
Già presente nella build 1683

added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines

Philipp Kutin (Helixhorned) 3 ago 2010, 15:21 UTC−7 r1683