EDuke32 Changelog Unofficial archive

Build 1653

25 May 2010 · 2 commits by 1 author · SVN

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Original log file · 20100525-1653.txt
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r1653 | terminx | 2010-05-25 04:00:42 -0700 (Tue, 25 May 2010) | 1 line


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r1652 | terminx | 2010-05-25 03:56:00 -0700 (Tue, 25 May 2010) | 2 lines

Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes

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r1650 | helixhorned | 2010-05-22 16:42:37 -0700 (Sat, 22 May 2010) | 1 line

forgot a file
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FixEngine

Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes

Richard Gobeille (TerminX) 25 May 2010, 03:56 UTC−7 r1652