EDuke32 Changelog Archivio non ufficiale

Build 1611

11 marzo 2010 · 2 commit di 2 autori · SVN

Build per mese 47 build

File di log originale · 20100311-1611.txt
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r1611 | terminx | 2010-03-11 21:50:30 -0800 (Thu, 11 Mar 2010) | 2 lines

Misc changes.  Probably breaks something, but probably fixes something else!

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r1610 | helixhorned | 2010-03-11 15:35:22 -0800 (Thu, 11 Mar 2010) | 1 line

Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).
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r1609 | plagman | 2010-03-06 17:09:39 -0800 (Sat, 06 Mar 2010) | 1 line

Model specular map support and polymer fix for the OSX/ATI driver.
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Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).

Philipp Kutin (Helixhorned) 11 mar 2010, 15:35 UTC−8 r1610