EDuke32 Changelog Unofficial archive

Build 1604

2 March 2010 · 5 commits by 1 author · SVN

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Original log file · 20100302-1604.txt
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r1604 | terminx | 2010-03-02 14:49:26 -0800 (Tue, 02 Mar 2010) | 2 lines

Rewrote gametext_z() and renamed it to G_PrintGameText().  Other (very) minor changes.

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r1603 | terminx | 2010-03-02 14:44:12 -0800 (Tue, 02 Mar 2010) | 2 lines

Fix for mouse stalls at < 10 fps

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r1602 | terminx | 2010-03-01 01:13:25 -0800 (Mon, 01 Mar 2010) | 2 lines

force r_vbos to 0 for Polymost on ATI R520

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r1601 | terminx | 2010-03-01 01:09:26 -0800 (Mon, 01 Mar 2010) | 2 lines

internal sound handling changes/optimizations, seems to be working and shouldn't affect end users

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r1600 | terminx | 2010-02-28 19:04:57 -0800 (Sun, 28 Feb 2010) | 2 lines

Fix crash when calling rotatesprite from CON with invalid coordinates

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r1599 | terminx | 2010-02-23 10:13:46 -0800 (Tue, 23 Feb 2010) | 2 lines

Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement

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FixCON
Already listed in build 1599

Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement

Richard Gobeille (TerminX) 23 Feb 2010, 10:13 UTC−8 r1599