Original log file · 20100117-1589.txt
------------------------------------------------------------------------ r1589 | plagman | 2010-01-17 23:07:22 -0800 (Sun, 17 Jan 2010) | 1 line This should correctly compute the normal of all BUILD floors and walls. Fixes bug 2806174 (E1L1 projection room floor not affected by light and parallaxing artifacts). ------------------------------------------------------------------------ r1588 | plagman | 2010-01-17 12:08:03 -0800 (Sun, 17 Jan 2010) | 1 line This should be the correct type for aGlobalMemoryStatusEx. ------------------------------------------------------------------------ r1587 | terminx | 2010-01-16 15:08:17 -0800 (Sat, 16 Jan 2010) | 2 lines Clean out remaining changes from tree... this is mostly crap like variable name cleanup ------------------------------------------------------------------------ r1586 | terminx | 2010-01-16 12:17:33 -0800 (Sat, 16 Jan 2010) | 2 lines Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue ------------------------------------------------------------------------ r1585 | plagman | 2010-01-11 11:00:32 -0800 (Mon, 11 Jan 2010) | 2 lines Don't process the SDL_mixer effect if we're not done initializing. ------------------------------------------------------------------------ r1584 | plagman | 2010-01-11 09:26:44 -0800 (Mon, 11 Jan 2010) | 2 lines Annnnnd revert something I didn't mean to commit. ------------------------------------------------------------------------ r1583 | plagman | 2010-01-11 09:25:47 -0800 (Mon, 11 Jan 2010) | 2 lines Fences access to common resources between the possible SDL_mixer effect thread and the rest of the audio code. ------------------------------------------------------------------------ r1582 | terminx | 2010-01-05 13:53:14 -0800 (Tue, 05 Jan 2010) | 2 lines more semi-tested multiplayer changes and sound callback fix ------------------------------------------------------------------------
This should be the correct type for aGlobalMemoryStatusEx.
Clean out remaining changes from tree... this is mostly crap like variable name cleanup
Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue
Don't process the SDL_mixer effect if we're not done initializing.
Annnnnd revert something I didn't mean to commit.
Fences access to common resources between the possible SDL_mixer effect thread and the rest of the audio code.
Already listed in build 1582