EDuke32 Changelog Unofficial archive

Build 10600

16 December 2024 · 6 commits by 1 author · GIT

Builds by month 112 builds

Original log file · 20241216-10600.txt
commit d384b22aca067a5d92f89f4eb0060496a20ea3e5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Aug 28 14:35:01 2024 -0700

    Windows: SDL 2.30.10

commit 4f58b06b5f0ef3fb25bfc1ea391ce6c4d3b031ea
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Nov 19 13:25:44 2024 -0800

    engine: fix RELEASE=0 build with GCC 14.x

commit 5a6310c0fd158010c95749aeb2c26fa2e74652d5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Nov 19 13:25:18 2024 -0800

    engine: update xxhash to 2bf8313b934633b2a5b7e8fd239645b85e10c852

commit b1afe3fc9de7b74204af117d9b2417019f19464f
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Mon Oct 28 14:13:20 2024 -0700

    engine: update libdivide to e72d8272fef23d9cbec3039fd313258be336e514

commit 99fe6c418db57b76d3ad68ec4380670d50cbd1bd
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Oct 15 19:33:56 2024 -0700

    Update gamecontrollerdb.txt

commit 1a16eedc22ea50576560e96531d3806814765be4
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Aug 28 09:45:44 2024 -0700

    mimalloc: update to 30640233a182210c3e8b4c8381d53786d4cbb352

See https://voidpoint.io/terminx/eduke32 for more details.