EDuke32 Changelog Unofficial archive

Build 10422

3 September 2023 · 1 commit by 1 author · GIT

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Original log file · 20230903-10422.txt
commit 6a08b3500ccab26cd2b47f2ae313b02e667981b9
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sun Sep 3 21:28:17 2023 +0200

    Duke3D: Improvements to A_RadiusDamage()
    
    - Add TROR-awareness in similar fashion to clipmove() and hitscan()
    - Continue scanning walls to damage even if MAXDAMAGESECTORS is reached
    - Increase MAXDAMAGESECTORS from 128 to 256

See https://voidpoint.io/terminx/eduke32 for more details.
Duke3D Engine

Improvements to A_RadiusDamage()

Dino Bollinger 3 Sep 2023, 21:28 UTC+2 6a08b35

- Add TROR-awareness in similar fashion to clipmove() and hitscan() - Continue scanning walls to damage even if MAXDAMAGESECTORS is reached - Increase MAXDAMAGESECTORS from 128 to 256