EDuke32 Changelog Archivio non ufficiale

Build 10167

23 gennaio 2023 · 1 commit di 1 autore · GIT

Build per mese 318 build

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  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20230123-10167.txt
commit 1a90b98832b7b3cc9ab6ec04e320dbf64744e9e3
Author: Mitchell Richters <mjr4077au@gmail.com>
Date:   Fri Oct 7 19:50:50 2022 +1100

    - Duke3D: Ensure player maintains velocity when going through a portal.
    
    * The current setup that's been long-standing has the player come to a complete stand-still for one tic while transiting through a portal.
    * By saving off the velocity difference between the player's pos/opos, we can re-apply that to opos to make the portal transition truly seamless.

See https://voidpoint.io/terminx/eduke32 for more details.

- Duke3D: Ensure player maintains velocity when going through a portal.

Mitchell Richters 7 ott 2022, 19:50 UTC+11 1a90b98

* The current setup that's been long-standing has the player come to a complete stand-still for one tic while transiting through a portal. * By saving off the velocity difference between the player's pos/opos, we can re-apply that to opos to make the portal transition truly seamless.