EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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May 2020 8 builds · 64 commits

Build 8928

12 May 2020 · 22 commits · 1 author GIT
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  • revert Vorbis handling to standard memory allocation instead of cache1d

    TerminX 597dbfa 12 May, 01:47 Fix
  • clean up classic mode sloped sprite drawing a little

    TerminX 297e5e2 written 11 May 2020 Engine
  • flip CON_USE_COMPUTED_GOTO dispatch macro logic around so the branch is taken less often

    TerminX 99ca125 written 11 May 2020
  • change random_angle hack in CON_MOVE to match CON_AI

    TerminX 85bf4c0 written 10 May 2020
  • zero player return_to_center when setting horizRecenter to false

    TerminX 4022d44 written 10 May 2020
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Build 8904

5 May 2020 · 10 commits · 2 authors GIT
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  • General

    Merge branch 'AudioLib_ALSAMIDI' into 'master'

    TerminX 0b0e992 5 May, 14:50
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    audiolib: Import ALSA MIDI support from JFAudioLib and patch through the menu system as appropriate.

    Merge request
    terminx/eduke32!5
  • fix OOB memory access in CON_FOR

    TerminX 02aae94 written 4 May 2020 Fix
  • set .horizRecenter when handling SK_CENTER_VIEW

    TerminX ef06d8c written 4 May 2020
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    This seems so obvious that I almost think I intentionally left it out before, but I can't remember why I would have.

  • zero .horizAngleAdjust and .horizSkew after checking playerquitflag instead of before

    TerminX 5b3b3a1 written 4 May 2020
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    I don't think this actually makes a difference, but it's more consistent.

  • zero .horizSkew in P_DoJetpack()

    TerminX ee44e83 written 4 May 2020
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April 2020 13 builds · 27 commits

Build 8894

30 Apr 2020 · 21 commits · 2 authors GIT
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  • allow SE_14_SUBWAY_CAR to move STAT_PLAYER sprites

    TerminX 3e43bed written 29 Apr 2020 FixEngine
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    Fixes #18.

  • hoist checks for ST_2_UNDERWATER outside of loops in SE_14_SUBWAY_CAR processing

    TerminX af5d96c written 29 Apr 2020
  • remove interpolation fixups from subway

    TerminX 71a7f4a written 29 Apr 2020
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    These aren't needed anymore after Striker's patch to improve overall interpolation.

  • fix APLAYER radius damage distance calculation regression

    TerminX 0c95661 written 29 Apr 2020 Fix
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    Fixes #20.

  • slightly clean up fix16 usage for volume

    TerminX b8c0771 written 25 Apr 2020
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Build 8871

21 Apr 2020 · 1 commit · 1 author GIT
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  • General

    Derp...

    TerminX 198d5bc 21 Apr, 12:41 Fix
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    Probably actually fixes #4. Regardless, I want to note that this is really sub-optimal.

Build 8868

20 Apr 2020 · 1 commit · 1 author GIT
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  • General

    Fix crash with CONs that only define one skill

    TerminX 734dddb 20 Apr, 13:57 Fix
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    Fixes #3.

Build 8867

20 Apr 2020 · 1 commit · 1 author GIT
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  • General

    Fix really stupid error with CON_NULLOP branch detection

    TerminX c2ed7ae 20 Apr, 13:22 Fix
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    Fixes #4.

Build 8812

7 Apr 2020 · 1 commit · 1 author GIT
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  • General

    Fix stupid typo that broke the camera aiming at the enemy that killed you in Duke3D

    TerminX 4af08d4 7 Apr, 10:00 Fix