EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 2 active

Showing 556 builds · 2,286 commits

Export CSV
Display options
Commit details:

April 2018 12 builds · 72 commits

Build 6807

4 Apr 2018 · 2 commits · 1 author SVN
Open build
  • General

    cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression

    TerminX r6807 4 Apr, 21:39
  • General

    Standalone build warning fix

    TerminX r6806 4 Apr, 21:39 Fix

March 2018 9 builds · 23 commits

Build 6760

9 Mar 2018 · 1 commit · 1 author SVN
Open build
  • General

    Fix Polymer issues introduced with change to Q16.16 view angles

    TerminX r6760 9 Mar, 02:20 FixEngine

Build 6736

7 Mar 2018 · 1 commit · 1 author SVN
Open build
  • General

    Backport some CON profiling stuff from Lunatic. Use "printtimes" in the console.

    TerminX r6736 7 Mar, 16:29 CON

Build 6735

7 Mar 2018 · 2 commits · 1 author SVN
Open build
  • General

    Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)

    TerminX r6735 7 Mar, 04:02
  • General

    Truncate instead of round when returning avel and horz from getinput

    TerminX r6734 7 Mar, 04:01

Build 6732

6 Mar 2018 · 10 commits · 1 author SVN
Open build
  • General

    Missed files from last commit

    TerminX r6732 6 Mar, 20:23
  • General

    q16avel/q16horz

    TerminX r6731 6 Mar, 20:21
  • General

    Store configuration data in AppData on Windows in standalone builds

    TerminX r6730 6 Mar, 20:21
  • General

    Use ~/.config/APPBASENAME instead of ~/.APPBASENAME on Linux

    TerminX r6729 6 Mar, 20:21
  • General

    Move APPNAME and APPBASENAME to common_game.h so we can use them for the data paths in common.cpp

    TerminX r6728 6 Mar, 20:21
Open the build to see all 10 commits

February 2018 3 builds · 3 commits

Build 6712

27 Feb 2018 · 1 commit · 1 author SVN
Open build
  • General

    Revert change to _multivc.h because it fucked up the volume slider

    TerminX r6712 27 Feb, 08:54 Fix

January 2018 1 build · 4 commits

Build 6637

30 Jan 2018 · 4 commits · 1 author SVN
Open build
  • General

    Revise r6625

    TerminX r6637 30 Jan, 20:13
  • General

    Use enum

    TerminX r6636 30 Jan, 20:13
  • General

    Restore previous behavior of "allsprites" iterator for CON_FOR and add "allspritesbystat" and "allspritesbysect"

    TerminX r6635 30 Jan, 20:13
  • General

    Useless assertion that only fires in alternate universes

    TerminX r6634 30 Jan, 20:13

December 2017 10 builds · 24 commits

Build 6576

29 Dec 2017 · 2 commits · 1 author SVN
Open build
  • General

    Fix breakage I introduced into CON_FOR while fixing breakage in CON_FOR. :(

    TerminX r6576 29 Dec, 11:27 Fix
  • General

    Use native_t instead of bssize_t in gameexec.cpp

    TerminX r6575 29 Dec, 11:27