Build 6536
SVN-
Generale
Fix huge memory leak with savemapstate
-
Generale
Change ARRAY_SSIZE macro to return type native_t
Nickname SVN e nomi Git sono unificati per persona.
Fix huge memory leak with savemapstate
Change ARRAY_SSIZE macro to return type native_t
Fix crash issue with nested console script execution
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
Revise previous commit
Fix issue with non-actor sprites not being deleted at size 0
Re-comment out part of COMBINE_STRIPS in polymost.cpp
Drop VSPMAX back to 2048 from 4096
Add palette emulation menu options to control r_usetileshades and r_pr_artmapping
Small change to G_FPSLimit()
Minor hard-coded Duke sprite cleanup
Useless removal of a couple of redundant blocks of code
Move autoexec.cfg execution to directly after settings.cfg execution
If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas.
Crash fix
Fix issue with arrays, saved map states, and savegames
Fix crash with "setrendermode 4" in builds with Polymer disabled
Fix issue with savemapstate/loadmapstate and gamearrays
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
Amend r6439
Make setinput work better in EVENT_PROCESSINPUT
NETCODE_DISABLE implementation tweaks. I think this is better.
uint64_t based FPS limiter
useless change
Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
Add a few 2560 x XXXX modes to the default video modes added to the various lists
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
Tweak Polymost z-fighting avoidance code
Expose "show2dsector" to CON
Remove user map menu from EDUKE32_SIMPLE_MENU builds. DONT_BUILD.
Continuation of r6409
Unimportant menu changes to kick off synthesis
Fix issue with screenshots
Useless change to force a synthesis build
Derp. DONT_BUILD.
Parallelize synthesis
Build fix
Build fix
I think this fixes readarrayfromfile and writearraytofile
Fix issue with r6374
Fix console background when using oversized font characters