EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2016 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 16 builds · 20 commits

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December 2016 1 build · 1 commit

November 2016 2 builds · 2 commits

October 2016 2 builds · 2 commits

September 2016 2 builds · 2 commits

August 2016 1 build · 2 commits

Build 5839

26 Aug 2016 · 28 commits · 1 author SVN
Open build
  • General

    The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.

    TerminX r5826 26 Aug, 18:40 Engine
  • add home/end modifier keys to 3d mode slope keys ([ and ]), plus a third increment modifier (home and end at the same time)

    TerminX r5823 26 Aug, 18:40 Engine
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May 2016 1 build · 1 commit

March 2016 3 builds · 4 commits

Build 5670

15 Mar 2016 · 1 commit · 1 author SVN
Open build
  • General

    Make sprite tails and label borders purple if the sprite is blocking.

    TerminX r5670 15 Mar, 15:17 Engine

Build 5669

13 Mar 2016 · 19 commits · 1 author SVN
Open build
  • General

    Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

    TerminX r5669 13 Mar, 17:08 FixEngine
    Show details

    In layman's terms, this fixes the effect sprites flashing black in 2d mode.

  • General

    Don't squish the player in lotag 1 sectors that have a SE7.

    TerminX r5657 13 Mar, 17:07 Engine
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February 2016 1 build · 2 commits

January 2016 3 builds · 4 commits

Build 5588

26 Jan 2016 · 4 commits · 1 author SVN
Open build
  • General

    Fix problem with C-CON sector and wall structure access. Oops.

    TerminX r5587 26 Jan, 23:16 FixEngineCON
  • General

    Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at.

    TerminX r5585 26 Jan, 23:16 FixEngine
Open the build to see all 4 commits