Build 6787
SVN-
General
Fix console background disappearing intermittently
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General
polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
SVN handles and Git names are merged into one person.
Fix console background disappearing intermittently
polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.
sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers
game.cpp: fixed GL vsync resetting issue due to system_getcvars() call coming before cvars were loaded
workaround for texcache expecting all mipmap levels to be available
Fix building on Visual Studio after GLAD & Polymost changes
fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled
fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1
screens.cpp: Fixed a bug in FPS calculation
polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization
Fix line spacing tab issue in rev 6570.
Fix a number of cases where files opened with cache1d.cpp's kopen_internal() could be leaked.
Fixed file handle leak when loading a save game
Fixed race condition where XMP voices could be played by the audio driver thread before they were fully initialized or fully freed