EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 72 builds · 89 commits

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July 2015 2 builds · 2 commits

June 2015 1 build · 1 commit

May 2014 1 build · 1 commit

Build 4466

10 May 2014 · 1 commit · 1 author SVN
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  • General

    Revert window fullscreen stuff until we have aspect-correct upscaling

    Plagman r4466 10 May, 14:20 Fix
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    pass.

April 2014 1 build · 1 commit

May 2013 3 builds · 4 commits

Build 3739

7 May 2013 · 2 commits · 1 author SVN
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  • General

    Revert to spherical shading; it's not like you could look up in classic anyway.

    Plagman r3739 7 May, 22:03 Fix
  • General

    Fix interaction between ART mapping and lighting.

    Plagman r3738 7 May, 22:03 Fix

Build 3737

7 May 2013 · 1 commit · 1 author SVN
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  • General

    Finish Polymer cancer mode and enable by default.

    Plagman r3737 7 May, 00:48 FixEngine
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    TODO: figure out wtf is wrong with rotatesprite, linear filtering.

March 2013 1 build · 2 commits

November 2012 6 builds · 7 commits

Build 3140

9 Nov 2012 · 2 commits · 1 author SVN
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  • General

    Fix warning in jaudiolib due to void ptr arith.

    Plagman r3140 9 Nov, 17:53 Fix
  • General

    Fix warnings from pointer math with the trackers.

    Plagman r3139 9 Nov, 17:53 Fix

Build 3138

9 Nov 2012 · 1 commit · 1 author SVN
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  • General

    Add automatic tracking to the sector[], wall[], sprite[] and tsprite[]

    Plagman r3138 9 Nov, 14:31 FixEngine
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    arrays; any write access to them will run the corresponding hook and write to the [sector/wall/sprite/tsprite]clean array. Note: tsprite and sprite use the same hook and require running a few more instructions per access in order to disambiguiate; this could be made more optimal (like the other arrays) by clearly separating the types in the game code. Note #2: taking a member's address currently marks it dirty because of tons of helper functions across the editor code. I don't know how many read-only accesses we have after taking a member address, but it could also be fixed with some finessing of the code.

July 2012 2 builds · 2 commits

April 2012 1 build · 1 commit

March 2012 5 builds · 5 commits

Build 2577

31 Mar 2012 · 1 commit · 1 author SVN
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  • General

    Fix the MSVC build, common.c was only added to the GNU Makefile.

    Plagman r2577 31 Mar, 17:26 Fix