EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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March 2020 8 builds · 16 commits

Build 8751

13 Mar 2020 · 9 commits · 1 author SVN
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  • SW

    Modify MenuLevel and RunLevel by using CON_Quit,

    NY00123 r8750 13 Mar, 08:28 Fix
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    toggling MultiPlayQuitFlag on instead of QuitFlag in multiplayer games if a player tries to close the window. Further update MNU_QuitCustom to use CON_Quit. - In RunLevel, this fixes quit of game for all players. - In MenuLevel, this leads to transmit of PACKET_TYPE_MENU_LEVEL_QUIT. However, the work isn't complete, since the game isn't shut down on the peers' sides, leading to possibly undesired side-effects. Currently known issue: - If the master closes the window, the scores won't be shown for the master. Reason is that waitforeverybody will terminate the app.

  • General

    sw/src/game.cpp:StatScreen crash bug fix: For a given player p,

    NY00123 r8749 13 Mar, 08:28 Fix
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    use p->TeamColor instead of User[p->PlayerSprite]->spal, since it's possible the player left before the map was loaded.

  • SW

    Fix a bug in getpackets, making SW's Master-Slave code usable,

    NY00123 r8743 13 Mar, 08:28 Fix
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    including 3+ players sessions.

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Build 8704

9 Mar 2020 · 3 commits · 1 author SVN
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  • General

    sw/src/game.cpp: Fix crash following an abort of InitGame while

    NY00123 r8704 9 Mar, 17:00 Fix
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    processing multiplayer params or waiting for players. It's been decided that Control won't call TerminateGame in this case, one implication being that voidsw.cfg is not updated.

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February 2020 1 build · 3 commits

Build 8576

1 Feb 2020 · 3 commits · 1 author SVN
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  • General

    Fix the wrong aspect ratios of map grids for Ken-Build and SW,

    NY00123 r8576 1 Feb, 02:29 Fix
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    as well as the wrong aspect ratio in 3D for Ken-Build.

  • General

    Fix OPL music playback with snd_numchannels == 1

    NY00123 r8575 1 Feb, 02:29 Fix
  • General

    Fix read of uninitialized EMIDI_IncludeTrack value in _MIDI_ResetTracks

    NY00123 r8574 1 Feb, 02:29 Fix

November 2019 1 build · 2 commits

October 2019 2 builds · 3 commits

Build 8134

19 Oct 2019 · 1 commit · 1 author SVN
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  • General

    startgtk.game.cpp edits:

    NY00123 r8134 19 Oct, 00:28 FixEngine
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    1. Fix USE_OPENGL=0 builds. 2. Don't ignore the user's choice of BPP. 3. If eduke32.cfg has Polymer set to 1 and ScreenBPP set to 8 (e.g., the user changed from Polymer to Classic), don't tick Polymer and don't select an OpenGL mode.