Build 9828
GIT-
Add parameter to mdgetskinmap enabling fallback to other skins if one for the current pal isn't found.
SVN handles and Git names are merged into one person.
Add parameter to mdgetskinmap enabling fallback to other skins if one for the current pal isn't found.
Fix regression causing KV6 voxels to render black.
Get forcefilter working with models when sampler objects are enabled. Factored out some related code duplication.
bind a sampler object when drawing voxels.
Add linear sampler object, fixes forcefilter DEF token in polymost.
Add parameter to hictinting_applypixcolor to allow disabling r/b channel swapping. Improved readability of hictinting_applypixcolor as well.
Make floor-aligned model z offset behaviour in Polymost consistent with Polymer.
Fix a fuckup where I accidentally removed the color swap from gloadtile_art.
add screenshot_dir CVar. Defaults to "screenshots".
Apply tints on KV6 voxels; factor out shared code
Fix undefined behavior/potential OOB access in ST_21_FLOOR_DOOR. g_AnimateGoal does not take a sector number, it takes an animation index, and caps at 1024, not 4096.