EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2020 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 9 builds · 109 commits

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April 2020 1 build · 3 commits

Build 8795

4 Apr 2020 · 3 commits · 1 author SVN
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  • General

    Disable the call to WIN_UpdateClipCursorForWindows in WIN_PumpEvents

    Hendricks266 r8795 4 Apr, 03:59
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    Achieved by hex-editing libSDL2.a to change a JE (0x74) to JMP (0xEB). This should improve micro stuttering-issues on Windows. My settings: r_vsync 2 r_maxfps 0 win_systemtimermode 1 win_performancemode 1

  • General

    Fix voxels defined with definemodel

    Hendricks266 r8794 4 Apr, 03:59 FixEngine
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    Patch from Nuke.YKT.

  • General

    Replace hackish old PALETTE.DAT format detection with robust file length method

    Hendricks266 r8793 4 Apr, 03:59

March 2020 4 builds · 14 commits

Build 8790

29 Mar 2020 · 6 commits · 1 author SVN
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  • General

    Implement WT episode 5 ending

    Hendricks266 r8790 29 Mar, 01:41
  • General

    Implement WT's widescreen tiles

    Hendricks266 r8789 29 Mar, 01:41
  • General

    Implement hardcoded WT stuff

    Hendricks266 r8788 29 Mar, 01:41
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    Includes the new weapon, enemy projectiles, and breakable objects. Patch from Nuke.YKT. I edited it some, mostly to add the proper "if (WORLDTOUR)" checks.

  • General

    Fix negative viewtypes to match what World Tour expects

    Hendricks266 r8787 29 Mar, 01:41 Fix
  • General

    Cleanup some Duke game logic, mostly to allow easier chaining to the default case

    Hendricks266 r8786 29 Mar, 01:41
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February 2020 3 builds · 53 commits

Build 8659

28 Feb 2020 · 17 commits · 1 author SVN
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Build 8629

10 Feb 2020 · 9 commits · 1 author SVN
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  • SW

    Activate engine compatibility

    Hendricks266 r8629 10 Feb, 22:35 Engine
  • General

    Backport engine compatibility variable from NBlood/Rednukem/PCExhumed

    Hendricks266 r8628 10 Feb, 22:35 Engine
  • SW

    Don't restart the music when loading a save playing the same track

    Hendricks266 r8627 10 Feb, 22:35
  • SW

    Add handleevents to end credits

    Hendricks266 r8626 10 Feb, 22:35
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    From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269

  • SW

    Fix potential blank 3DR logo

    Hendricks266 r8625 10 Feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

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January 2020 1 build · 39 commits