Build 5149
SVN-
General
Make all the hictinting_apply blocks consistent. This should fix certain tints types being applied incorrectly in Polymer and the global tints (underwater and nightvision) not being applied to tints and models with certain flags.
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General
Correct the HICTINT_GRAYSCALE calculation for hightile.
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General
Complete the necessary infrastructure so that more than one precomputed tint on a hightile texture will display.