Build 2229
SVN-
General
- Format CON crash output in VM_ScriptInfo() much more nicely.
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- Execute VM_ScriptInfo() when DNDEBUG is used.
SVN handles and Git names are merged into one person.
- Format CON crash output in VM_ScriptInfo() much more nicely.
- Execute VM_ScriptInfo() when DNDEBUG is used.
weapons.con.sample: fix a potential bug modders may encounter: use the special G_Draw temp variables in G_DrawWeaponTile(_crystal) instead of the ones intended for individual drawing states
add weapons.con.sample, a direct port of the HUD display code to CON
add support for the include command to names.h loaded by Mapster32, and names.h no longer requires # in front of commands for CON compatibility
change the help dialog to say 'demo.edm' instead of 'demo.dmo', change support for drag and drop demo files from '.dmo' to '.edm', and change the debughelp dialog to remove the reference to the removed '-nD' gamevars.txt dumping parameter
gut and update enhance.con.sample
update soundefs.h to match the final v1.5 DEFS.CON