EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 154 builds · 247 commits

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September 2015 3 builds · 4 commits

August 2015 1 build · 1 commit

May 2015 5 builds · 8 commits

Build 5210

19 May 2015 · 14 commits · 1 author SVN
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  • General

    Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.

    Hendricks266 r5210 19 May, 15:04 Engine
  • SW

    Since sprite->filler is now fogpal, modify the CTF code that uses it to use a new variable in SW's USER struct instead.

    Hendricks266 r5209 19 May, 15:04 Engine
  • SW

    setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos

    Hendricks266 r5201 19 May, 15:00 Engine
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April 2015 3 builds · 6 commits

Build 5149

14 Apr 2015 · 3 commits · 1 author SVN
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  • General

    Make all the hictinting_apply blocks consistent. This should fix certain tints types being applied incorrectly in Polymer and the global tints (underwater and nightvision) not being applied to tints and models with certain flags.

    Hendricks266 r5149 14 Apr, 14:18 FixEngine
  • General

    Correct the HICTINT_GRAYSCALE calculation for hightile.

    Hendricks266 r5148 14 Apr, 14:17 Engine
  • General

    Complete the necessary infrastructure so that more than one precomputed tint on a hightile texture will display.

    Hendricks266 r5147 14 Apr, 14:17 Engine

March 2015 2 builds · 3 commits

Build 5056

9 Mar 2015 · 2 commits · 1 author SVN
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  • General

    Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass.

    Hendricks266 r5056 9 Mar, 13:32 Engine
  • General

    Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures.

    Hendricks266 r5055 9 Mar, 13:32 Engine

February 2015 2 builds · 2 commits

November 2014 2 builds · 2 commits

August 2014 1 build · 1 commit

July 2014 1 build · 1 commit

Build 4538

6 Jul 2014 · 2 commits · 1 author SVN
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  • General

    Extend ebacktrace in two ways.

    Hendricks266 r4538 6 Jul, 15:38 FixEngine
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    1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log. 2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.

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