EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Showing 2010 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 2 active

Showing 49 builds · 55 commits

Export CSV
Display options
Commit details:

October 2010 8 builds · 9 commits

Build 1712

17 Oct 2010 · 1 commit · 1 author SVN
Open build
  • General

    New aspect determination code for classic/Polymost, controlled with r_usenewaspect and r_screenaspect cvars; print stack traces with SDL/GCC; change signature of app_main in game.c to match declarations found in other places and return different positive values on init error.

    Helixhorned r1712 17 Oct, 07:49 Engine

Build 1711

9 Oct 2010 · 1 commit · 1 author SVN
Open build
  • General

    New CON command 'clipmovenoslide', doing the same as clipmove but stopping at collisions before sliding calculations. Fixes a problem with Mapster32 where names.h was tried to be read before setting up the search path.

    Helixhorned r1711 9 Oct, 15:59 FixEngineCON

September 2010 4 builds · 4 commits

Build 1710

30 Sep 2010 · 1 commit · 1 author SVN
Open build
  • make sector keep old firstwall when adding inner loop, rewrite setfirstwall to use malloc'ed memory for temp storage instead of end of sector[], reintroduce correct searchwall determination in Polymer mouse picker (intersection of xy projection of aiming ray with wall); added commands to m32script: shiftvarvar[lr], ifhighlighted, ifin3dmode, updatehighlight, sethighlight; coded prototype terrain helper based on isolines and triangle strips.

    Helixhorned r1710 30 Sep, 16:05 EngineCON

Build 1708

27 Sep 2010 · 1 commit · 1 author SVN
Open build
  • General

    New CON commands:

    Helixhorned r1708 27 Sep, 14:52 FixEngineCON
    Show details

    * sectsetinterpolation <sector> * sectclearinterpolation <sector> * clipmove <<ret>> <<x>> <<y>> <z> <<sectnum>> <xvect> <yvect> <walldist> <floordist> <ceildist> <clipmask> * lineintersect <x1> <y1> <z1> <x2> <y2> <z2> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * rayintersect <x1> <y1> <z1> <xv> <yv> <zv> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * calchypotenuse <<ret>> <x> <y> (all except *interpolation also in m32script). Also fixes Sect_ClearInterpolation to be symmetrical to its Set counterpart (shouldnt change anything since it was unused). Added "-conversion YYYYMMDD" switch for keyword-compatibility with old mods. Mapster32: invisible sprite preview with Quote-i.

Build 1706

6 Sep 2010 · 1 commit · 1 author SVN
Open build
  • General

    mapster32 fixes: aiming crash in polymer, more accurate aiming in polymost + calibration/replacement crosshair via "r_preview_mouseaim", 2 other crashes; fix "S" in tile selector, make read-only variable overridable with "script_expertmode", misc. beautifying.

    Helixhorned r1706 6 Sep, 16:08 FixEngine

August 2010 10 builds · 11 commits

Build 1701

26 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.

    Helixhorned r1701 26 Aug, 06:50 FixEngine

Build 1697

17 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    Fixes crash in 2d map drawing where sector[-1] was accessed; added commands a2xy and ah2xyz to m32script, coded 2d preview of swinging and sliding doors; added "samprate" setting to configuration, useful if the default one gives jittering/echoey audio

    Helixhorned r1697 17 Aug, 13:00 FixEngineCON

Build 1696

16 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    Search for named tile in tile selector ('S'); various bugfixes (among other things with PR-override vars)

    Helixhorned r1696 16 Aug, 06:56 Fix

Build 1695

14 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    bugfixes; mark tiles in tile selector for later grouping (press SPACE on a tile); a.m32: convert to CRLF and add [xyz]vel query in 3d mode (Alt-KP1), also different keys for Polymer override var tweaking; some CRLF->LF in LF-only files.

    Helixhorned r1695 14 Aug, 14:32 FixEngine

Build 1693

12 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    Makefile cleanups: fixed building with GCC 3, made tabs into spaces where outside command context; Windows: make startup window stay 3 seconds if there was an error -- this way you won't mistake yourself forgetting to copy game data for a crash *d'oh*

    Helixhorned r1693 12 Aug, 14:06 Fix

Build 1692

12 Aug 2010 · 2 commits · 1 author SVN
Open build
  • General

    Fixes compilation for now. Now if my executable would start...

    Helixhorned r1692 12 Aug, 06:38 Fix
  • General

    A bunch of m32script additions, fixes and general stuff, among them: local vars/arrays, inline quotes and prettier error messages.

    Helixhorned r1691 written 11 Aug 2010 FixCON

Build 1683

3 Aug 2010 · 1 commit · 1 author SVN
Open build
  • added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines

    Helixhorned r1683 3 Aug, 15:21 EngineCON

Build 1682

3 Aug 2010 · 1 commit · 1 author SVN
Open build
  • General

    added m32_autoexec.cfg execution on startup of mapster32 (like autoexec.cfg for the game); in 3d mode: shift-pgup/pgdn -> alt-pgup/pgdn for 2-sided walls

    Helixhorned r1682 3 Aug, 10:45 Engine

June 2010 2 builds · 2 commits

Build 1663

27 Jun 2010 · 1 commit · 1 author SVN
Open build
  • General

    SDL/non-Windows: external midi playing with fork/exec and signals; double initprintf internal buffers since they got too long for the --help text; warn on replacing empty tile with a hightile; fix a keypad issue in Mapster32

    Helixhorned r1663 27 Jun, 03:08 FixEngine

Build 1661

25 Jun 2010 · 1 commit · 1 author SVN
Open build
  • infinite loop safety halt (send a SIGINT), saved input history, states can be invoked without "state" keyword when in OSD

    Helixhorned r1661 25 Jun, 16:01 CON

May 2010 5 builds · 6 commits