EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Maggio 2010 5 build · 6 commit

Aprile 2010 1 build · 2 commit

Build 1622

20 apr 2010 · 3 commit · 2 autori SVN
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  • Generale

    Various mapster32 fixes: check wall limits in sector drawing; don't count BACKSPACEing there as a new revision (probably fixes undo-related crashes). Also a patch-fix for a crash I couldn't pin down exactly and a corruption checker for m32script.

    Helixhorned r1622 scritto il 19 apr 2010 FixEngineCON
  • have default grid size in configuration

    Helixhorned r1621 scritto il 11 apr 2010 Engine
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Marzo 2010 2 build · 3 commit

Build 1611

11 mar 2010 · 2 commit · 2 autori SVN
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    Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).

    Helixhorned r1610 11 mar, 15:35
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Febbraio 2010 1 build · 2 commit

Build 1598

20 feb 2010 · 4 commit · 3 autori SVN
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  • new demo system should be stable now; Made the $EDUKE32_MUSIC_CMD env var work (SDL only).

    Helixhorned r1598 scritto il 13 feb 2010 Engine
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    Mapster32: Helper feature -- pressing SHIFT on a 2-sided wall makes the PGUP/PGDN etc. commands operate on the sector at the other end of the wall; replaced searchstat numbers by #defined names and eliminated the worst cases of code duplication in astub.c

  • Generale

    Improved demo system. Kick ass and watch :)\

    Helixhorned r1595 scritto il 24 gen 2010
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    Features: * start recording in mid-game (ScrollLock) * saves interleaved diffs for later sync correction * supports fast-forward/rewind Some work still needed to trace down remaining sync problems. Also be sure to check the demo* cvars.

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Gennaio 2010 1 build · 1 commit

Dicembre 2009 1 build · 1 commit

Novembre 2009 1 build · 2 commit

Ottobre 2009 2 build · 7 commit