EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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October 2010 4 builds · 4 commits

Build 1723

31 Oct 2010 · 2 commits · 1 author SVN
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  • General

    Fixes quite a few nasty bugs with the new clipping code, including the crash. Clip shapes are now loaded from _clipshape0.map through _clipshape9.map (no break like when loading tiles, just see if each is present). Mapster32: insert some safety code for sprites with sectnum<0. Because this is still a bad thing, have the m32script corruption checker catch this and run it periodically from EVENT_DRAW2DSCREEN. Also draw such sprites in 2D mode with a blood-red color, and make them draggable. Remove set[sector,wall,sprite] commands.

    Helixhorned r1722 31 Oct, 12:54 FixEngineCON
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Build 1721

30 Oct 2010 · 1 commit · 1 author SVN
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  • General

    New sprite clipping for hitscan; crude debugging code for tracing down the crash that Commander is getting and I can reproduce only in real Windows with the synthesis build.

    Helixhorned r1721 30 Oct, 13:32 FixEngine

Build 1711

9 Oct 2010 · 1 commit · 1 author SVN
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  • General

    New CON command 'clipmovenoslide', doing the same as clipmove but stopping at collisions before sliding calculations. Fixes a problem with Mapster32 where names.h was tried to be read before setting up the search path.

    Helixhorned r1711 9 Oct, 15:59 FixEngineCON

September 2010 2 builds · 2 commits

Build 1708

27 Sep 2010 · 1 commit · 1 author SVN
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  • General

    New CON commands:

    Helixhorned r1708 27 Sep, 14:52 FixEngineCON
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    * sectsetinterpolation <sector> * sectclearinterpolation <sector> * clipmove <<ret>> <<x>> <<y>> <z> <<sectnum>> <xvect> <yvect> <walldist> <floordist> <ceildist> <clipmask> * lineintersect <x1> <y1> <z1> <x2> <y2> <z2> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * rayintersect <x1> <y1> <z1> <xv> <yv> <zv> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * calchypotenuse <<ret>> <x> <y> (all except *interpolation also in m32script). Also fixes Sect_ClearInterpolation to be symmetrical to its Set counterpart (shouldnt change anything since it was unused). Added "-conversion YYYYMMDD" switch for keyword-compatibility with old mods. Mapster32: invisible sprite preview with Quote-i.

Build 1706

6 Sep 2010 · 1 commit · 1 author SVN
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  • General

    mapster32 fixes: aiming crash in polymer, more accurate aiming in polymost + calibration/replacement crosshair via "r_preview_mouseaim", 2 other crashes; fix "S" in tile selector, make read-only variable overridable with "script_expertmode", misc. beautifying.

    Helixhorned r1706 6 Sep, 16:08 FixEngine

August 2010 7 builds · 8 commits

Build 1701

26 Aug 2010 · 1 commit · 1 author SVN
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  • General

    Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.

    Helixhorned r1701 26 Aug, 06:50 FixEngine

Build 1697

17 Aug 2010 · 1 commit · 1 author SVN
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  • General

    Fixes crash in 2d map drawing where sector[-1] was accessed; added commands a2xy and ah2xyz to m32script, coded 2d preview of swinging and sliding doors; added "samprate" setting to configuration, useful if the default one gives jittering/echoey audio

    Helixhorned r1697 17 Aug, 13:00 FixEngineCON

Build 1696

16 Aug 2010 · 1 commit · 1 author SVN
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  • General

    Search for named tile in tile selector ('S'); various bugfixes (among other things with PR-override vars)

    Helixhorned r1696 16 Aug, 06:56 Fix

Build 1695

14 Aug 2010 · 1 commit · 1 author SVN
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  • General

    bugfixes; mark tiles in tile selector for later grouping (press SPACE on a tile); a.m32: convert to CRLF and add [xyz]vel query in 3d mode (Alt-KP1), also different keys for Polymer override var tweaking; some CRLF->LF in LF-only files.

    Helixhorned r1695 14 Aug, 14:32 FixEngine

Build 1693

12 Aug 2010 · 1 commit · 1 author SVN
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  • General

    Makefile cleanups: fixed building with GCC 3, made tabs into spaces where outside command context; Windows: make startup window stay 3 seconds if there was an error -- this way you won't mistake yourself forgetting to copy game data for a crash *d'oh*

    Helixhorned r1693 12 Aug, 14:06 Fix

Build 1692

12 Aug 2010 · 2 commits · 1 author SVN
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  • General

    Fixes compilation for now. Now if my executable would start...

    Helixhorned r1692 12 Aug, 06:38 Fix
  • General

    A bunch of m32script additions, fixes and general stuff, among them: local vars/arrays, inline quotes and prettier error messages.

    Helixhorned r1691 written 11 Aug 2010 FixCON

June 2010 1 build · 1 commit

Build 1663

27 Jun 2010 · 1 commit · 1 author SVN
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  • General

    SDL/non-Windows: external midi playing with fork/exec and signals; double initprintf internal buffers since they got too long for the --help text; warn on replacing empty tile with a hightile; fix a keypad issue in Mapster32

    Helixhorned r1663 27 Jun, 03:08 FixEngine

May 2010 3 builds · 3 commits

Build 1648

22 May 2010 · 1 commit · 1 author SVN
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  • General

    more polymer-override variable twiddling in m32script, fixes and beautifying.

    Helixhorned r1648 22 May, 07:04 FixEngineCON

Build 1644

19 May 2010 · 2 commits · 2 authors SVN
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  • General

    Mapster32 maintenance pack #1

    Helixhorned r1644 written 17 May 2010 FixEngineCON
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    The bulk of this commit is "code rape"--or rather, caressing, rewritten for readability. Actual changes/fixes: - fixed "walking" in 2d mode - fixed DELETE key in OSD in SDL build - main loop in general (timeout for event wait after 200 ms so that highlights blink) - access to some pr_override* variables in m32script (suggested by Roma Loom) - API cleanup (added statics and consts here and there)

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April 2010 1 build · 1 commit

Build 1622

20 Apr 2010 · 3 commits · 2 authors SVN
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  • General

    Various mapster32 fixes: check wall limits in sector drawing; don't count BACKSPACEing there as a new revision (probably fixes undo-related crashes). Also a patch-fix for a crash I couldn't pin down exactly and a corruption checker for m32script.

    Helixhorned r1622 written 19 Apr 2010 FixEngineCON
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March 2010 1 build · 1 commit

January 2010 1 build · 1 commit