EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Commit details:

August 2016 2 builds · 29 commits

Build 5839

26 Aug 2016 · 28 commits · 1 author SVN
Open build
  • General

    Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.

    TerminX r5839 26 Aug, 18:42 Fix
  • General

    Add "string" alias for "definequote" and "print" alias for "quote".

    TerminX r5838 26 Aug, 18:42
  • General

    Fix a couple of gcc 6.x warnings.

    TerminX r5837 26 Aug, 18:42 Fix
  • General

    Fix a software mode crash bug involving bad animation flags set on tiles

    TerminX r5836 26 Aug, 18:42 Fix
  • General

    More readability cleanup. DONT_BUILD.

    TerminX r5835 26 Aug, 18:42
Open the build to see all 28 commits

June 2016 1 build · 1 commit

May 2016 1 build · 8 commits

Build 5728

13 May 2016 · 10 commits · 2 authors SVN
Open build
  • General

    Add CON_CLAMP

    TerminX r5728 13 May, 15:15
  • General

    VS solution update. DONT_BUILD.

    TerminX r5727 13 May, 15:15
  • General

    Fix issue where sometimes hitscan projectile trails weren't spawning

    TerminX r5726 13 May, 15:15 Fix
  • General

    Misc Polymost crap. Improves detection of sprite/wall collisions for z-fighting avoidance

    TerminX r5725 13 May, 15:15 Engine
  • General

    Replace uses of "swap64bit" where "swapdouble" is what is really meant. There is nothing in this to handle potential platforms where sizeof(double) != sizeof(int64_t)

    TerminX r5724 13 May, 15:15
Open the build to see all 10 commits

April 2016 1 build · 6 commits

Build 5700

12 Apr 2016 · 6 commits · 1 author SVN
Open build
  • General

    Revert r5496

    TerminX r5700 12 Apr, 21:04 Fix
  • General

    Tweak nofog, DONT_BUILD.

    TerminX r5699 12 Apr, 21:04
  • General

    Disable prompt to upgrade from the shareware version after 50 runs

    TerminX r5698 12 Apr, 21:04
  • General

    Allow turning off the jetpack or HoloDuke while looking through a security monitor

    TerminX r5697 12 Apr, 21:03
  • General

    Lookup tables for mapping inventory item indexes to icons (and vice versa). DONT_BUILD.

    TerminX r5696 12 Apr, 21:03
Open the build to see all 6 commits

March 2016 3 builds · 21 commits

Build 5670

15 Mar 2016 · 1 commit · 1 author SVN
Open build
  • General

    Make sprite tails and label borders purple if the sprite is blocking.

    TerminX r5670 15 Mar, 15:17 Engine

Build 5669

13 Mar 2016 · 19 commits · 1 author SVN
Open build
  • General

    Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

    TerminX r5669 13 Mar, 17:08 FixEngine
    Show details

    In layman's terms, this fixes the effect sprites flashing black in 2d mode.

  • General

    Minor change of scope of a couple variables. DONT_BUILD.

    TerminX r5668 13 Mar, 17:07
  • General

    Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir

    TerminX r5667 13 Mar, 17:07
  • General

    Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.

    TerminX r5666 13 Mar, 17:07 Fix
  • General

    Play DUKE_GETWEAPON6 in cheat menu

    TerminX r5665 13 Mar, 17:07
Open the build to see all 19 commits

February 2016 7 builds · 24 commits

Build 5606

1 Feb 2016 · 1 commit · 1 author SVN
Open build
  • General

    Pause and resume sounds instead of just stopping them when opening menus or pausing the game.

    TerminX r5606 1 Feb, 22:39

Build 5605

1 Feb 2016 · 8 commits · 1 author SVN
Open build
Open the build to see all 8 commits

January 2016 9 builds · 40 commits

Build 5595

27 Jan 2016 · 2 commits · 1 author SVN
Open build
  • General

    Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.

    TerminX r5595 27 Jan, 02:06 Engine
  • General

    Fix switch/case regressions introduced in r5577.

    TerminX r5594 27 Jan, 02:06 Fix

Build 5588

26 Jan 2016 · 4 commits · 1 author SVN
Open build
  • General

    "4 spaces originally

    TerminX r5588 26 Jan, 23:26
    Show details

    2 spaces now 0 idea how that even happened"

  • General

    Fix problem with C-CON sector and wall structure access. Oops.

    TerminX r5587 26 Jan, 23:16 FixEngineCON
  • General

    Minor cleanup. DONT_BUILD.

    TerminX r5586 26 Jan, 23:16
  • General

    Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at.

    TerminX r5585 26 Jan, 23:16 FixEngine

Build 5548

10 Jan 2016 · 16 commits · 1 author SVN
Open build
  • General

    I'm either clever, or an idiot. Or both.

    TerminX r5548 10 Jan, 21:06
  • General

    Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.

    TerminX r5547 10 Jan, 21:06 Fix
  • General

    Use XXH64 functions for editor undo/redo when building for 64-bit.

    TerminX r5546 10 Jan, 21:06
  • General

    Fix some ENet const issues. DONT_BUILD.

    TerminX r5545 10 Jan, 21:05 Fix
  • General

    Update ENet to v1.3.13. DONT_BUILD.

    TerminX r5544 10 Jan, 21:05
Open the build to see all 16 commits