Build 10619
GIT-
General
Fix `includeoptional` in Mapster32's sound parser
SVN handles and Git names are merged into one person.
Fix `includeoptional` in Mapster32's sound parser
Blackhole any accumulated input when clearing the input FIFO/starting a level, prevents you from being spun around the wrong way when you spawn in.
Fix weapon behavior with FIREDELAY set to 1
Defer setting kickback_pic setting to lower block. Make adjustments to prevent errant behaviour this may cause.
Fix rapid-tap chaingun glitch
Behaves like Atomic Edition now. Avoids breaking WW2GI.
Fix ordering issues with rotatesprite interpolation that were causing insane jitter and pacing issues.
Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
Fix regression causing KV6 voxels to render black.
Add linear sampler object, fixes forcefilter DEF token in polymost.
Fix a fuckup where I accidentally removed the color swap from gloadtile_art.
Fixed a bungle in gloadtile_hi. Only apply hictinting_applypixcolor if effect != 0.
Fix undefined behavior/potential OOB access in ST_21_FLOOR_DOOR. g_AnimateGoal does not take a sector number, it takes an animation index, and caps at 1024, not 4096.
mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.
Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.
(Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)
Apply pogokeen's fix for hightile texture seams in polymost.
Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn.
Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn.
Fix trains not moving spawn points with higher indexes than player count.
Fix player sprite disappearing and chat indicator using the wrong sprite when typing.