EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Showing 2022 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 2 builds · 2 commits

Export CSV
Display options
Commit details:

June 2022 1 build · 1 commit

Build 10112

11 Jun 2022 · 46 commits · 1 author GIT
Open build
  • add explicit "voidwrap" target to Makefile so I can "make voidwrap" and not "make voidwrap_steam_x64.dll", strip .dll after building, add UNREFERENCED_PARAMETER to DllMain() to silence warnings

    TerminX 7a78678 written 2 Jun 2022
    Show details

    It's nice that the Steam SDK was apparently updated to be compatible with MinGW at some point, so we aren't forced to build this .dll with MSVC anymore.

Open the build to see all 46 commits

January 2022 1 build · 1 commit