EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Showing 2019 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 14 builds · 103 commits

Export CSV
Display options
Commit details:

December 2019 4 builds · 14 commits

Build 8350

3 Dec 2019 · 6 commits · 1 author SVN
Open build
Open the build to see all 6 commits

November 2019 7 builds · 43 commits

Build 8344

29 Nov 2019 · 10 commits · 1 author SVN
Open build
Open the build to see all 10 commits

Build 8334

28 Nov 2019 · 7 commits · 1 author SVN
Open build
  • SW

    Enable Run mode by default

    Hendricks266 r8334 28 Nov, 23:54
  • SW

    Set up very basic OSD appearance

    Hendricks266 r8333 28 Nov, 23:54
  • SW

    Add Redux's -addon1 and -addon2 command line parameters

    Hendricks266 r8332 28 Nov, 23:53
  • SW

    Add support for loading dependent GRPs -- and Redux's Twin Dragon

    Hendricks266 r8331 28 Nov, 23:53
  • SW

    Port more efficient startup window game data selection infrastructure

    Hendricks266 r8330 28 Nov, 23:53
    Show details

    This includes saving the user's selection to the cfg.

Open the build to see all 7 commits

Build 8309

26 Nov 2019 · 17 commits · 1 author SVN
Open build
  • SW

    Allow the Run key to Walk when AutoRun is enabled

    Hendricks266 r8309 26 Nov, 00:25
  • SW

    Fix non-debug builds on Windows

    Hendricks266 r8308 26 Nov, 00:24 Fix
  • SW

    Update the port credits

    Hendricks266 r8307 26 Nov, 00:24
    Show details

    Still far from perfect.

  • SW

    Copy the sln==1 GetUpperLowerSector case from the editor to the game

    Hendricks266 r8306 26 Nov, 00:24 Engine
    Show details

    This avoids upper and lower remaining unmodified. Sector 469 in Seppuku Station causes it!

  • SW

    Improve the modern key defaults

    Hendricks266 r8305 26 Nov, 00:24
Open the build to see all 17 commits

October 2019 1 build · 1 commit

April 2019 2 builds · 45 commits