Build 9879
GIT-
use CONTROL_SetAnalogAxisSensitivity() instead of CONTROL_SetAnalogAxisScale() for mouse
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I don't think this is perfect but it should be an improvement.
Nickname SVN e nomi Git sono unificati per persona.
use CONTROL_SetAnalogAxisSensitivity() instead of CONTROL_SetAnalogAxisScale() for mouse
I don't think this is perfect but it should be an improvement.
fix buffer overflow preventing the game from starting, exposed by switching to the new memory allocation systems
build fix
fix allocator mismatches between a few allocations and frees
menus don't need their own input buffering and repeat handling anymore because it's handled in mact
half-assed attempt at making controller input work
It's not as half-assed as it was before, but still pretty damn half-assed.
digital axes on mice haven't been a thing for a while.
Fix mousewheel in menus
Fix USE_OPENGL=0 build
Fix unused variable warnings when assertions are disabled
Fix identical branches warnings
Fix unused variable and unused parameter warnings
Remove already stubbed last valid drawing position code
#if 0 already stubbed procedural lava texture functions
Vectorize struct variables where casts to vector types are used
Scroll through command history in the same order as original release of the game.
Simplify game's command history to remove a bunch of strcpy()s. Also fixes ASAN error.
Prevent invalid array access in drawoverheadmap()
Wrap index to sintable with NORM_ANGLE() in PlayerOnLadder() to prevent overflow.
Don't allow backspacing on an empty text input buffer
Clean up boss music code. Remove unnecessary calls and checks
Fix Wangulator crashing on launch
When loading a level from the main menu, try play a wave/redbook music track
Set correct user volume when playing non midi music tracks
Play the theme song at the user's specified volume level
Fix commandline parameter inconsistencies and errors.
Fix Lo Wang's Rap from being skipped at endgame
The song should play once before returning to the menu, so the 'loop' parameter needs to be honoured within PlaySong() too.