Build 9292
GIT-
Save console variable settings to voidsw_cvars.cfg
SVN handles and Git names are merged into one person.
Save console variable settings to voidsw_cvars.cfg
Add icns icon to macOS .app bundle
Add GRP scanning for the actual original tdragon.zip
Fix regression causing the last heat seeker to be a normal missile
It was caused by the fix for crashing when firing outside the map. Also port said fix to the bunny rockets.
Fail gracefully from WarpToArea instead of aborting
Clear the background during cinematics
Add -j<dir> command line parameter
Allow Strafe Left and Right to turn vehicles
Remove pre-release software warning
Add forgotten call to FreeGroupsCache()
Fix warning: function 'MNU_ClearFlags' is not needed and will not be emitted [-Wunneeded-internal-declaration]
Fix music volume slider
Add FOV slider
Activate engine compatibility
Don't restart the music when loading a save playing the same track
Add handleevents to end credits
From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269
Fix potential blank 3DR logo
From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f
Fix potential buffer overrun in colormap
From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f
Add new game banner
Scale the banner, with antialiasing, instead of centering it
Overwrite startup window with Duke's
Clamp tsprz of blood pool floor decals
Clamp tsprz of Bouncing Betty mines to their floorz if beneath the floor
This fixes their invisibility in Polymost.
Fix FindDistance3D calls to not z>>4 at the call site
This is handled by the function itself now. Fixes the distance issue with the ceiling fan.
Draw the crosshair actually centered
Thanks to Striker for the tip.
Detect absence of pic_yinyang and use pic_shuriken1 for cursor instead
Fixes menu usability with game data versions before 1.2
Avoid memory leaks when playing a new music file
Run all allocations through Xmalloc et al