EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Febbraio 2026 1 build · 3 commit

Build 10664

3 feb 2026 · 12 commit · 2 autori GIT
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  • SW

    Silence unused variable warnings in `ASSERT` macro

    Hendricks266 4ff695e 3 feb, 02:00
  • SW

    Enable `-dp`, `-dr`, `-ddr`, `-dt`, `-de` cmd parameters for demos

    Hendricks266 de46ef7 3 feb, 01:27
  • SW

    Fix warning: format string is not a string literal (potentially insecure) [-Wformat-security]

    Hendricks266 ade9580 3 feb, 01:16 Fix
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    Segue
    954e9b1 — SW: Add template function TerminateWithMsg and wrapper TerminateWithSimpleMsg (Build 10651)
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Ottobre 2025 1 build · 1 commit

Build 10630

8 ott 2025 · 1 commit · 1 autore GIT
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  • SW

    Fix voxels introducing glitched sprites in ROR sectors

    Hendricks266 be77ad3 8 ott, 20:45 FixEngine
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    Segue
    6e6b82d — Use a tspr->clipdist bit to specify legacy voxels instead of tspr->cstat 48 (Build 10380)

Dicembre 2024 1 build · 2 commit

Build 10608

26 dic 2024 · 8 commit · 3 autori GIT
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  • SW

    Add `classic` subdirectory to search path when Redux is detected

    Hendricks266 95f0931 26 dic, 22:26 Fix
    Mostra dettagli

    SWCR v1.1.9 edits SW.GRP to incorrectly address the issue of invisible Bouncing Betty mines. Fortunately, the copy in the DOSBox installation is unmodified. The true cause of the problem is in the code and VoidSW already fixes it. See-also: e0b7c69d39816718acd54029e7309b4921937b9a See-also: 5d02c8bd5fb4e0c897128cb868472c7e2c34bd2d

  • SW

    Handle the absence of voxel and parental lock .txt files correctly

    Hendricks266 c618a24 26 dic, 22:22 Engine
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    Avoids showing the user a nonsensical error message and prevents aborting in debug builds.

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Luglio 2024 1 build · 1 commit

Giugno 2024 1 build · 1 commit

Novembre 2023 1 build · 1 commit

Agosto 2023 2 build · 5 commit

Maggio 2023 1 build · 7 commit

Build 10285

29 mag 2023 · 17 commit · 1 autore GIT
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  • SW

    Fix minor warnings

    Hendricks266 21bdc91 29 mag, 07:24 Fix
  • SW

    Fix warning: 'basepal_' violates the C++ One Definition Rule [-Wodr]

    Hendricks266 d6d19b2 29 mag, 06:17 Fix
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    I don't understand how something in SW's common_game.h could conflict with Duke3D's common_game.h right now, but it did.

  • SW

    Fix misleading indentation in MP text chat code

    Hendricks266 99ec122 29 mag, 06:06 Fix
  • SW

    Remove unused globals relating to mouse axes

    Hendricks266 15cf6c3 29 mag, 06:04
  • SW

    Fix warning C4805: '==': unsafe mix of type 'short' and type 'bool' in operation

    Hendricks266 8371629 29 mag, 05:31 Fix
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Agosto 2021 2 build · 8 commit

Build 9582

24 ago 2021 · 9 commit · 1 autore GIT
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Dicembre 2020 3 build · 3 commit

Agosto 2020 1 build · 1 commit

Maggio 2020 3 build · 13 commit

Build 9003

20 mag 2020 · 48 commit · 3 autori GIT
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Febbraio 2020 2 build · 17 commit

Build 8629

10 feb 2020 · 9 commit · 1 autore SVN
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  • SW

    Activate engine compatibility

    Hendricks266 r8629 10 feb, 22:35 Engine
  • SW

    Don't restart the music when loading a save playing the same track

    Hendricks266 r8627 10 feb, 22:35
  • SW

    Add handleevents to end credits

    Hendricks266 r8626 10 feb, 22:35
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    From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269

  • SW

    Fix potential blank 3DR logo

    Hendricks266 r8625 10 feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

  • SW

    Fix potential buffer overrun in colormap

    Hendricks266 r8624 10 feb, 22:35 Fix
    Mostra dettagli

    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

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Build 8603

1 feb 2020 · 27 commit · 1 autore SVN
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  • SW

    Add new game banner

    Hendricks266 r8603 1 feb, 22:41
  • SW

    Scale the banner, with antialiasing, instead of centering it

    Hendricks266 r8602 1 feb, 22:41
  • SW

    Overwrite startup window with Duke's

    Hendricks266 r8601 1 feb, 22:41
  • SW

    Clamp tsprz of blood pool floor decals

    Hendricks266 r8598 1 feb, 22:41
  • SW

    Clamp tsprz of Bouncing Betty mines to their floorz if beneath the floor

    Hendricks266 r8597 1 feb, 22:41 FixEngine
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    This fixes their invisibility in Polymost.

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