EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 27 builds · 91 commits

Export CSV
Display options
Commit details:

February 2026 1 build · 1 commit

October 2025 1 build · 1 commit

Build 10630

8 Oct 2025 · 1 commit · 1 author GIT
Open build
  • SW

    Fix voxels introducing glitched sprites in ROR sectors

    Hendricks266 be77ad3 8 Oct, 20:45 FixEngine
    Show details
    Follow-up to
    6e6b82d — Use a tspr->clipdist bit to specify legacy voxels instead of tspr->cstat 48 (Build 10380)

December 2024 1 build · 1 commit

Build 10608

26 Dec 2024 · 8 commits · 3 authors GIT
Open build
  • SW

    Add `classic` subdirectory to search path when Redux is detected

    Hendricks266 95f0931 26 Dec, 22:26 Fix
    Show details

    SWCR v1.1.9 edits SW.GRP to incorrectly address the issue of invisible Bouncing Betty mines. Fortunately, the copy in the DOSBox installation is unmodified. The true cause of the problem is in the code and VoidSW already fixes it. See-also: e0b7c69d39816718acd54029e7309b4921937b9a See-also: 5d02c8bd5fb4e0c897128cb868472c7e2c34bd2d

Open the build to see all 8 commits

June 2024 1 build · 1 commit

August 2023 2 builds · 3 commits

May 2023 1 build · 4 commits

Build 10285

29 May 2023 · 17 commits · 1 author GIT
Open build
  • SW

    Fix minor warnings

    Hendricks266 21bdc91 29 May, 07:24 Fix
  • SW

    Fix warning: 'basepal_' violates the C++ One Definition Rule [-Wodr]

    Hendricks266 d6d19b2 29 May, 06:17 Fix
    Show details

    I don't understand how something in SW's common_game.h could conflict with Duke3D's common_game.h right now, but it did.

  • SW

    Fix misleading indentation in MP text chat code

    Hendricks266 99ec122 29 May, 06:06 Fix
  • SW

    Fix warning C4805: '==': unsafe mix of type 'short' and type 'bool' in operation

    Hendricks266 8371629 29 May, 05:31 Fix
Open the build to see all 17 commits

August 2021 2 builds · 5 commits

August 2020 1 build · 1 commit

May 2020 1 build · 2 commits

February 2020 2 builds · 6 commits

Build 8603

1 Feb 2020 · 27 commits · 1 author SVN
Open build
  • SW

    Clamp tsprz of Bouncing Betty mines to their floorz if beneath the floor

    Hendricks266 r8597 1 Feb, 22:41 FixEngine
    Show details

    This fixes their invisibility in Polymost.

  • SW

    Add Redux's workaround for glitchy fist HUD sprites in widescreen

    Hendricks266 r8589 1 Feb, 22:40 FixEngine
  • SW

    Fix mirrors in Polymost

    Hendricks266 r8588 1 Feb, 22:40 FixEngine
    Show details

    Thanks to NY00123.

  • SW

    Fix -Wformat-security warning

    Hendricks266 r8585 1 Feb, 22:40 Fix
Open the build to see all 27 commits

January 2020 1 build · 4 commits

Build 8533

3 Jan 2020 · 39 commits · 1 author SVN
Open build
  • SW

    Fix FindDistance3D calls to not z>>4 at the call site

    Hendricks266 r8525 written 25 Dec 2019 Fix
    Show details

    This is handled by the function itself now. Fixes the distance issue with the ceiling fan.

  • SW

    Detect absence of pic_yinyang and use pic_shuriken1 for cursor instead

    Hendricks266 r8517 written 25 Dec 2019 Fix
    Show details

    Fixes menu usability with game data versions before 1.2

  • SW

    Avoid memory leaks when playing a new music file

    Hendricks266 r8516 written 25 Dec 2019 Fix
  • SW

    Add GRP scanning for the Europe, UK, and "Special Edition" versions

    Hendricks266 r8511 written 25 Dec 2019 Fix
    Show details

    These have no differences that affect gameplay. Europe - slightly corrupted tile #28 UK - slightly corrupted tiles #2811, #4349 "Special Edition" - added CREDITS.TXT I have confirmed that the corrupt versions were actually mastered that way. Thanks to RoyBatty.

Open the build to see all 39 commits

December 2019 2 builds · 2 commits

November 2019 6 builds · 19 commits